{{info.name}} the {{info.race}} {{classname}}
Level {{info.level}}
HP {{report.hp}} / {{info.hp}}
MP {{report.mp}} / {{info.mp}}
Current State
As of {{report.timestamp}}
Fighting {{report.mobs}}
Area {{report.area}}
Total runtime {{report.runtime}}
Juicy reporting...
Current Aura: {{report.aura}}
EXP/Min: {{report.expm}}
Exp Gained: {{report.exp}}
Average Dmg (Phys): {{report.average_phys_damage}}
Hit Rate (Phys): {{report.phys_hit_rate}}%
Total KILLS: {{total_kills}}
KPM: {{report.kpm}}
Paper doll...
Preferred Aura: {{info.preferred_aura}}
Exp: {{experience}}
Exp To Level: {{info.exp_to_level}}
{{stat.name}} {{stat.value}}
Debug stuff...
Last Direction: {{report.last_direction}}
Sucessful Go: {{report.successful_go}}
Blocking Mob: [{{report.blocking_mob}}]
Please Wait: {{report.go_please_wait}}
No Exit: {{report.go_no_exit}}
Timeout: {{report.go_timeout}}
Confused: {{report.confused}}
Can See: {{report.can_see}}
Mobs targetted...
{{mob}}
Mobs killed...
{{count}} {{mob}}